Hello, Today i will post something about capes, this is the topic chosen by GMs to this month...
I will make i time line with all capes who Mortal char can have, after mortal gods capes and following in the subject Celestial Capes.
MORTAL CAPES
1st - Cape of Apprentice[C]:
This is the first cape that the mortal might have. This increase the character stats in Defense+30 and HP+50, when +0 and this cape can be upgraded from +0~+6 with ori powders and from +7~+9 with lak powders(what i didnt encourage, the level to next cape come fast and when change cape u lost the plus...)
How and Where can i have this cape?
Mortal must have level 101 until 150 and make the quest "Ceremony to Apprentice" where you ned find for 10minutes the apprentice emblem, when u find that killing the mobs inside quest you must equipe that in Angel's slot go near NPC "A Captain" inside quest and just click on it.
This quest is located at Training Ground of Arzan, Coordinate: X>2246 Y>1596
2nd - Hekalotia/Akeronia Cape[D]:
Now you must choice a kingdom to join... How im now talking about MORTALs i will explain the quest where you can get emblem to join a kingdom...
This is the second cape that the mortal might have. This increase the character stats in Defense+75 and HP+100, when +0(a lot more than first how yours can see) and this cape can be upgraded from +0~+6 with ori powders and from +7~+9 with lak powders(like the first and also what i didnt encourage, the level to next cape come fast and when change cape u lost the plus...)
How and Where can i have(or upgrade to) this cape?
Mortal now must have level 220 until 250 and make the quest "Knight of the Kingdom" where you ned find for 10minutes the Kingdom Emblem, when u found that killing the mobs inside quest you must equipe that in Angel's slot go back to the kingdom choiced and just click on the King.
The entrance of this quest is located inside kingdoms red and blue next king...
Blue Coordinates: X>1748 Y>1585
Red Coordinates: X>1742 Y>1890
You can enter quest in any entrance, and choice the kingdom after when click at the king choiced.
3rd - Cape of Shiner / CruSader[D]:
This cape can be obtained when you reach the level 256 atleast.
All you need to do is go at your king with the saphires needed and click him...
Your cape will be changed to this new cape but how i told before u lose the upgrade(+1+2+3...) that become +0 again.
Stats: 150 def / 200 HP ( when +0)
4th - Elite of Akeronia / Elite of Hekalotia[D]:
Level requided: 355
Stats: 180 def / 200 HP ( when +0)
How upgrade to this new cape? after up the harder mortal lvl 354 to 355 you must use 01-Warrior Seal(this give 10 fame, is a cheap item when have event, when dont have any event giving WS u can buy from NPC Creta at Unknown Continent.
5th - Hero of Akeronia Cape / Hero of Hekalotia Cape[D]:
Finally the last mortal cape, this is the cape that u receive when ur mortal
become level 370 and got the mortal soul of limits buff.
How get this buff " soul of limits"? this is a 7th Sephira skill, only mortals 370+ and celestial chars can have this skill. You need have the Secret Stone corresponding to the class of your char.
- Foema - Sun Secret Stone
- Beast Master - Land Secret Stone
- Transknight - Water Secret Stone
- Hunter - Wind Secret Stone
When you have the enough just need put the Secret Stone in inventory and click in the NPC "Civil Delegate" located at Armia. You will receive the new skill and new cape.
Stats: 200 def / 220 HP (when +0)
GOD CAPES
1st - Cape of Apprentice[C]:
Gods dont have quest to get the first cape like mortals...
what u need do now when have the level of this cape(100-219) is just go at NPC "Kinight Leader" Located between kindgoms red and blue(x1704;y1724) and pay 15 saphires.
this cape got same stats of mortal cape and can also be upgraded...
2nd - Hekalotia/Akeronia Cape[D]:
Same Mortal 2nd Cape Stats name and the way to get this is paying saphires too... thats depends on curent price announced in fanpages because still with problem to check in game... when u go at king to pay the saphires u must bring the exactly amount and can also be upgraded.... Level Requided 220.
3rd - Cape of Shiner / CruSader[D]:
When your god char have the Red or Blue cape and reaches level 256 u can go at ur king again and pay saphires again to upgrade ur Hekalotia or Akeronia cape to cape of Shiner or Cape of CruSader, like the Hekalotia/Akeronia cape need check also in Fan page or send QnA asking GM about price.
4th - Elite of Akeronia Cape / Elite of Hekalotia Cape[D]:
This cape for gods can be acquired when you unlock the level 355.
To unlock the lvl of God you will need:
-24 laks

-1 locked Seal

-1 Fame Point (can get 10 points with W.seal)

You must go when reach level 355 and 371 to Lindy

Lindy

# Split laks like this picture:

10+10+1+1+1+1 and the locked Seal
Than Confirm!
DONE =D
# After unlock the lvl 355 of god char you will receive the last god cape
CELESTIAL CAPE
All Celestias have this cape by default:
The different in this cape is how to upgrade the plus..
You will need:
-2 locked Seal
-4 laks
-1 magic Seal
(100% Success Rate).
-White Cape-
The only ways to get this cape in game:
Gods or Celestials can seal the char with spirit seal, when you unseal this the cape become White.
or any char can join White guild Cape(White Service) and become White Cape...